YaY for POGO chess (YaYp) is in the works.

An ICS Emulator for POGO Chess

Re: YaY for POGO chess (YaYp) is in the works.

Postby matematiko » 20 Dec 2009 19:41

ScottishCompetitor wrote:I also have a fair amount of knowledge of the pogo room/table server queries and responses and I believe I could assist on the development of YaYp. By the way, I go by the name GMSkorpionsICC on pogo.


I admit that POGO protocol is kicking our butts, we are so used to Yahoo's way of doing things that is taking a while. We will eventually understand everything (or at least everything that is need it). There is two ways to accomplish this:
1.- The long way, bumping our heads against the wall. I like this option because it will allow us to say that we did it all by ourselves.
2. The short way, by receiving help. I like this option too because it will allow us to concentrate in other things and because we will have a public release sooner.

We are willing to receive help, only if there is no strings attached. More specifically, with the POGO 'room and table'/'client and server' protocols.

Chris and whoever, I am not impling that you want/need to become part of the team, as a succesful coders as you are I know you don't need this at all, I just want to make it clear that if we receive help from you, it has to be with no strings attached, why? Because YaYp will be ready (some day) with or without external help. Don't get me wrong, if we get help, proper credit will be given to those that helped and rest assure that all the users will be eternally greatful, including us. YaYp is already playing in POGO as you had witnessed, it is just few things here and there that we still don't understand.

Anyhow, regardless of what you decide to do, we thank you again and we insist on keeping this FORUM clean without fights.
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby dene » 21 Dec 2009 01:26

Ok Ive cleaned up this thread a little,... I dont like a mess :mrgreen:

...now play nice guys! :ok
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Re: YaY for POGO chess (YaYp) is in the works.

Postby rusbrasil » 25 Dec 2009 18:22

Could they know when would go out YaYp? Thanks for your answer
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Re: YaY for POGO chess (YaYp) is in the works.

Postby dene » 26 Dec 2009 05:41

rusbrasil wrote:Could they know when would go out YaYp? Thanks for your answer



I estimate a few months at least. No time limit on this project, it is finished when it is finished...

please be patient :!:
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Re: YaY for POGO chess (YaYp) is in the works.

Postby bubbaville » 29 Dec 2009 17:08

YaYp is taken from a badly decompiled Auto written by larry (I with hold the players real name and location).
Seriously, if you or (lmao) DaShaun want help in all of this just contact larry. There is no other coder on this planet that can do the coding and structure that larry can do. Be warned that at Pogo.com there are many of these auto's going around and they are coming even faster thanks to larry. Hope that you post this in response to all this hub bub. Yay for pogo is never going to have all the unique features that PCA has. Thanks
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Re: YaY for POGO chess (YaYp) is in the works.

Postby bubbaville » 29 Dec 2009 19:28

[u]"Everyone has their view I guess. But I can tell you this my auto and I'm pretty sure YaYp auto is nothing like PCA".
^
I wish you luck with all of that. You made a statement that YaYp auto is nothing like PCA. Good, now that that is settled we welcome you all to come to play us at Pogo. Right now you are in the cold war stages if you catch my drift. I can honestly say that Pogo has the strongest players on the web. Yahoo is too boring and the room templates are terrible. "Keep it simple". YaYp is doomed for failure against real world coders that know the protocol and the sites, servers and such. I will say that this is going to be fun to prove. When you get tired of playing around exchanging code and you bring it to Pogo be extra sure that you do not leave out one thing. Eventually you are going to go back to the drawing board sort of speaking. Again, Good luck and best for the New Year.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby matematiko » 29 Dec 2009 20:52

bubbaville wrote:YaYp is taken from a badly decompiled Auto written by larry (I with hold the players real name and location).
Seriously, if you or (lmao) DaShaun want help in all of this just contact larry. There is no other coder on this planet that can do the coding and structure that larry can do. Be warned that at Pogo.com there are many of these auto's going around and they are coming even faster thanks to larry. Hope that you post this in response to all this hub bub. Yay for pogo is never going to have all the unique features that PCA has. Thanks


We will not argue,assume or say that YaYp will be the best pogo auto, actually, we don't even care, YaYp is a pet project that started to satisfy our curiosity and eagerness for challanges and to offer something to the public, because apparently all the non-commercial pogo autos out there are passed only among a reduced group of friends or not passed at all.

Who is Larry? or is actually larry with lower case? We don't know, we don't want to know and we don't care. No offense intended to him, if he is a good coder we take our hats off, but we bet he does not even know that you are offering help on his behalf. Concerning help: we dont want help, we don't need help and we have not asked for help and never will.

What makes you beleive you know what YaYp will have or not have? Even worse, who gave you the right to affirm that YaYp was taken from a bad decompile of that Larry you are talking about?

We can say more about what YaYp will have, or how we are coding it, and how we are learning about pogo's protocol (from bare pure scratch, hours of packet sniffing), but we will stop here. It is apparent that:
-You do not know what you are talking about,
-That you just came here to stirr trouble,
-And that you come from a family of italian clowns.

YaY Ultimate Team

P.S. You offer us good luck? And wish us a happy new year? After all those bad things you said? Well, you can stick all your good wishes up yours.

If you don't have anything of value to say, then don't say nothing.

We are open to criticism, but with supported facts not with mere speculation. If you continue your attacking unsupported non-sense statements you will be forcing us to 'silence' you. Don't worry, we will read your 'Miranda' rights.
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby dene » 30 Dec 2009 02:07

bubbaville wrote:I can honestly say that Pogo has the strongest players on the web. Yahoo is too boring and the room templates are terrible.



Well Im going to have to disagree with you here. Im my oppinion PCC (playchess.com) has the strongest engine chess players on the web by far.

From what Ive seen so far in pogo chess there are only 3 or 4 strong guys there (although Im sure I havnt seen all the proggers in pogo yet), most the progs are extremely weak and doing YaYp tests on my very slow old singlecore 32bit laptop (which is probably 150-200 elo weaker than my overcocked i7) most these guys have gone down very easily... im sorry but its true!

So from what Ive seen so far yahoo is far tougher competition for engine chess (meaning theres 3 or 4 times more strong progs there).

Also theres to many silly progs in pogo aswell using time cheat exploits.. whats that all about? If the table is 1/0 the game should not have increments added, otherwise we may as well play 60/15!!! Then theres the guy whos prog keeps messing up and he has to keep standing and sitting which freezez the table sometimes .. whats that all about?
To be honest we almost considered stopping work on YaYp due to how bad the pogo server is .. meaning how many posible exploits there are there.. in this case yahoo server is by far superior.

Anyway after discussing this, we have decided to continue with YaYp, as we are not the type to quit :ok
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Re: YaY for POGO chess (YaYp) is in the works.

Postby bubbaville » 30 Dec 2009 16:08

lol... I am the one to beat on pogo. Here in case you have no clue I am coolnite! I have beaten all these PCA's.<<<from a Texas wanna-be.
^
Well, coolnite, I see you have forgotten those defeats and you running from better autos in games and staying away for weeks on end while licking those wounds. It's ok. I am not going to fight with you on this wanna-be forum. I will say that it is kind of funny that these so-called auto genius's are looking for YaY to help them with their badly compiled auto's. This shows me that everything that I have posted here is true about them (you). I have beaten shauntx, coolnite and all his screen names and all he could do was type, "Who are you"? lol
We will see what Yayp can do when an if it comes out and then I will check this site for your cries and blaming bad coding. You do know that we (pogo) could care less of Yahoo chess games. We only code forward and not backward and we never claim anything but I can assure you that you have seen nothing yet. BTW a OC i7 is actually working too hard. It isn't all hardware as I can assure you.
A 1st year grad student can code better and not waste time in packet sniffing. LOL that is a riot.

This year will be the test to lay YaYp to rest. It can be exploited in so many ways.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby matematiko » 30 Dec 2009 16:41

matematiko <-- Yawns

*************************

:hong You are ugly!
:evil: No I am not...you are the ugly one.
:hong No, you are wrong, you are ugly.
:evil: No I am not...you are the ugly one.
:hong No, you are wrong, you are ugly.
:evil: No I am not...you are the ugly one.



Hong and Evil lived happily figthing ever after.
:hhh :hhh

**********************
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby matematiko » 31 Dec 2009 23:16

UPDATE:

YaYp development keeps moving forward, slowly but surely.

Unfortunately, instead of dedicating our time to fully understand POGO and code YaYp accordingly, we also have to understand the 'hacks' some dishonest players are using and create defenses for such hacks. Note: These silly hacks are possible because POGO engineers made an excellent work making the board look pretty, then they were so tiered and made a bad job designing the protocol, one of this hacks is that the opponent promotes to Queen every piece they moved, including the King.

We insist, people that are considering to give YaYp a try (whenever is ready), should start getting familiar with POGO, it seems that the engine-engine action takes place in a room called : A Clockwork Orange, next there is a direct link to that room, the beauty of this link is that by-passes the fricking advertisement and also let's you log in even if the room is full; for this link to work you must have of course a registered ID ( in POGO is called screen name), and you must have at least logged in once so the login cookie will be stored in your browser.

http://game3.pogo.com/room/table/frameset.jsp?scrn=anybody&site=pogo&rkey=chess2-plchsf072&anam=A+Clockwork+Orange&install=true&rspt=12303&ahst=game3.pogo.com&vmtype=sun&rhst=www.pogo.com&vmver=1.6.0_17&game=chess2

Sugestion: Create a shortcut in your desktop with the link above.

YaY Ultimate Team
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby SEDAT_ATLANTA » 01 Jan 2010 18:39

Wish you great luck and speed with this YaYp project. Can't wait to see how this new auto works at pogo.com.
Good Luck!
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Re: YaY for POGO chess (YaYp) is in the works.

Postby matematiko » 24 Jan 2010 02:31

UPDATE January 23, 2010

MILESTONE achieved, according to latest tests, YaYp seems to be stable as a rock, well almost.

-All different types of endgames (Checkmate, any type of draw, opponent resignation and looses on time) are being detected correctly.

-The known tricks/cheats performed by this other program are now crippled (We are sure they have more under their sleeve, and they will be tackled as they come).

-Last but not least, the "Switch seats after game ends" mode (very popular in POGO) is now working nice and stable.

There are still many issues (cosmetical and practical), many features that need to be added, etc etc, but we think is OK to say that at this point all the rest is 'down hill', in other words: easier to implement.

YaYp will be similar to YaY, with the excemptions imposed by the server nature. The list of of features is similar to YaY's so we won't list them here. Proper documentation will be included as is our tradition.

Again, this is just an update to tell you guys were we stand concerning the development, but this is not a guarantee neither a promise that a public release is coming soon. YaYp will be ready "when is ready", but rest assure we are working hard.

YaY Ultimate Team
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: YaY for POGO chess (YaYp) is in the works.

Postby dene » 27 Jan 2010 07:59

UPDATE January 27th 2010

Chessbase programs such as Fritz Gui have now been tested with YaYp and seem to be playing stable in pogochess, even in 'switch seats after game ends' mode.

The different types of endgames (Checkmate, draw, opponent resignation and looses on time) are being detected correctly and the Fritz gui was clearing after each game correctly.

This means we should hopefully be able to offer full support with Chessbase as well as polyglot with YaYp, as we always have done with YaY.

Lots of hard work still left to do on YaYp, but things are moving forward nicely :ok

The YaY Ultimate Team
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Re: YaY for POGO chess (YaYp) is in the works.

Postby il_konte » 27 Jan 2010 18:07

great work guys great work,let me know if i can help in some way,

Cheers!!

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