reachnick2012 wrote:I'm using YaY 3.2.2 with polyglot. My engine is Houdini 2.0c, opening book is RpC-SF 1.4.1. I've downloaded gaviota and nalimov table bases for Houdini, but I am not sure if they are active/loaded when I play.
This is the relevant part of my polyglot ini. Do I just point to the folder where the files are, and the engine handles the rest? Do I not have to point to a specific file?How do I know if they're being used in play? Another question, does it make a difference if I have a couple duplicate files in the folder? Thanks!
GaviotaTbPath=C:\gaviota
GaviotaTbCache=64
Hard Probe Depth=24
Soft Probe Depth=16
NalimovCache=32
NalimovPath=C:\nalimov
Mate Search=0
Numa Offset=0
Numa=true
Strength=100
Is true that with version 2.0c both table bases are supported now, but I do not think the engine was meant to use both at the same time. You should only use one set of end game table bases, but, this is just my personal opinion.
The answer to your question, yes: Just point to the folder where the bases files are.
One way to see if they are working correctly is to see at an endgame with 5 pieces or less, if the moves are done instantaneously and the engine is not thinking, you can see if the engine(or engines for multi-core) is thinking using Task Manager (Ctril-Alt-Del) Performance TAB. I the CPUs are at 100%, the engines are thinking (assuming pondering is on).
The other possible way, but I am not sure, is to declare and activate a houdini log, and analyze it.
I am going to take the opportunity to warn you, do not double post in this FORUM, one post is enough. Please read the FORUM rules.
Good luck,