FireBird (UCI Engine)

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Re: FireBird 1.1 And 1.2

Postby goldminer999 » 20 Mar 2010 09:05

Hi,

You have not set a path to the bases. Try putting the folder with the tripplebases in a different location for example c:\tripplebases then in the cfg file make tripplebase path = c:\tripplebases. Restart and reload the engine and see if the bases load properly.
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Re: FireBird 1.1 And 1.2

Postby Mat-morir » 21 Mar 2010 01:29

:ok :ok thx yes load :Bravo :Bravo
but bad motor lose with Rybka :cry:
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Re: FireBird 1.1 And 1.2

Postby matematiko » 10 Apr 2010 16:47

The link for firebird 1.1 64 bits optimized for i7 does not work...can some one upload and post a download link please?

Thanks,
Using engines to cheat:
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Re: FireBird 1.0 Beta SMP

Postby matematiko » 18 Apr 2010 18:32

Are there TablesBases and/or TotalBases for 6 man?
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: FireBird 1.0 Beta SMP

Postby XsupremeX » 19 Apr 2010 00:43

Nop. :?
4ut0 ch355 m3mb3r x5upr3m3x...g00d g4m3 f0r 4ll...y4h000000! :ok
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Re: FireBird 1.0 Beta SMP

Postby apwkid » 20 Apr 2010 23:05

for analysis you can use shredder's website for end game tables up to 6 man

http://www.shredderchess.com/online-chess/online-databases/endgame-database.html

wont help for normal game play though
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Re: FireBird 1.0 Beta SMP

Postby matematiko » 21 Apr 2010 05:39

The reason I was asking is because when you launch firebird....the dos prompt says something like this:
"6 man bases: not found"


So go figure
Using engines to cheat:
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- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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FireBird 1.2 64bit Triplebases & TotalBases

Postby chess_pr0 » 27 Apr 2010 18:53

so I downloaded FireBird 1.2 ... Do you got to have the totalbases and triplebases loaded for firebird 1.2 to even work? or downloading the bases only makes the program stronger?
i didnt downloaded none of the bases, and my engine plays in yahoo , what happens if i dont download the bases.. versus downloading them..? im lost.. DO I NEED these bases.. obviously the engine works without the bases, if not then Im not really using firebird 1.2 Also in polyglot ini settings the line that says NalimovPath= what do i put here?.. I finally downloaded and extracted the triplebases into the yay folder now when i run firebird1.2exe it says
info string 286 triplebases loaded<RAM>
The totalbases says info string 0 TotalBases Loaded <HDD>

My biggest concern is for somebody who has firebird 1.2 is.. do u really need the total and triple bases?
does it make the engine play stronger or weaker with or without the bases
and will the engine play without the bases
and if i put the bases into the yay folder with the winboard x folder with it autoload them like it says it has when u run firebird1.2exe . Im new to this program and using YAY so by going by what ive read over the forums, im up to this point and lost, I need assistance with the triplebases and total base steps.
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Re: FireBird 1.2 64bit Triplebases & TotalBases

Postby matematiko » 27 Apr 2010 23:20

Let me start by clarifying a misconception lots of people has. People thinks that EGTBs (regardless of the type) are only accessed when you have 6 or 5 men left in the board. This is not true. For example, let's say you have 20 to 7 pieces left in the board, the engine starts analyzing and at a certain depth reaches a position with 6 or 5 men left, then at this point the table bases are accessed, so it is very possible to find a checkmate, with the combined work of the engine and the table bases even when you have more than 6 men left in the board. So, yes, in my opinion, having the table bases helps a lot, not always, but in many occasions it does.

No, you do not need the table bases for the engine to work.

The bases should be place in the same folder where the engine is.

If the table bases are installed correctly, a little cloud will show in WinBoard's engine output window when the engine access them.

Regards,
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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FireBird 1.2 x64 new smp klo

Postby Thanderbyrd » 28 Apr 2010 14:26

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Re: FireBird 1.1

Postby zappa79 » 08 May 2010 04:34

rybka.lover wrote:Image

What is the difference between TotalBases and TripleBases.

As far as I can tell TripleBases are much better since they've 2-3-4-5 Bases and the size is 455MB :shock:
While TotalBases is a whopping 3.42GB and only has 3-4-5 Bases. :?:

Can you please give us an explanation :mrgreen: eliasgino2007


How can the Totalbases be only 3.42GB when the nalimov tablebases are so much bigger?
Is this a new compression technology, or am I missing something?

Does this mean we are going to see 6-men (and more!) totalbases soon, that is not the size of almost 2 TB?
If yes, then I cant wait to see that!

Is there a program to create own totalbases? I have an i7 so I can help with that!

Thanks for answer!
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Re: FireBird 1.2 64bit Triplebases & TotalBases

Postby zappa79 » 08 May 2010 06:07

matematiko wrote:Let me start by clarifying a misconception lots of people has. People thinks that EGTBs (regardless of the type) are only accessed when you have 6 or 5 men left in the board. This is not true. For example, let's say you have 20 to 7 pieces left in the board, the engine starts analyzing and at a certain depth reaches a position with 6 or 5 men left, then at this point the table bases are accessed, so it is very possible to find a checkmate, with the combined work of the engine and the table bases even when you have more than 6 men left in the board. So, yes, in my opinion, having the table bases helps a lot, not always, but in many occasions it does.

No, you do not need the table bases for the engine to work.

The bases should be place in the same folder where the engine is.

If the table bases are installed correctly, a little cloud will show in WinBoard's engine output window when the engine access them.

Regards,


Is this the cloud you are talking about? Image

Uploaded with ImageShack.us

If yes, then it is strange becouse I have always seen this cloud, and I have never used any tablebases untill now!

Please clarify!
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Re: FireBird 1.2 64bit Triplebases & TotalBases

Postby matematiko » 08 May 2010 07:02

Yes
Using engines to cheat:
- It is not ethical,
- It is useless, nothing is gained (how can one be proud of a score earn with dishonesty?)
- You will be baned, sooner or later,
- It gives us (the true chess engine players) a bad reputation.
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Re: FireBird (UCI Engine)

Postby rich227 » 03 Jun 2010 15:25

I use arena chess interface with Firebird and placed the triple bases in the same folder with the engine. when you first start the program (Arena) you can see the bases loading into the program. It works great no problems at all. but what I need to know is below...
-------------------------
I've been hearing around the net that there is a total base also for fire bird. does anyone know where it can be found?????

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