FireBird (UCI Engine)

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Re: FireBird 1.1

Postby eliasgino2007 » 18 Feb 2010 11:22

Welcome all, 8)

Download - TripleBases:

Links:

Part 01 Part 02 Part 03 Part 04 Part 05 Part 06 Part 07

Notes:
*Part 01 to Part 06 = 64MB each;
*Part 07 = 60.52MB;
*Compressed in format Tar.


Enjoy!!!


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Re: FireBird 1.1

Postby matematiko » 18 Feb 2010 14:44

Hello eliasgino2007.

What is the difference between the first and second post?

Why first post has 55 parts and second post only 7 parts?

Thanks,

matematiko
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Re: FireBird 1.1

Postby eliasgino2007 » 18 Feb 2010 22:03

matematiko wrote:Hello eliasgino2007.

What is the difference between the first and second post?

Why first post has 55 parts and second post only 7 parts?

Thanks,

matematiko


Hello matematiko, 8)

I make two post because have two TableBases.

Post with 55 Parts is reference as TotalBases.

Post with 07 Parts is reference as TripleBases.

Both TableBases used in engine FireBird 1.1.

Look the pic:


Image


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Re: FireBird 1.1

Postby rybka.lover » 19 Feb 2010 14:41

Image

What is the difference between TotalBases and TripleBases.

As far as I can tell TripleBases are much better since they've 2-3-4-5 Bases and the size is 455MB :shock:
While TotalBases is a whopping 3.42GB and only has 3-4-5 Bases. :?:

Can you please give us an explanation :mrgreen: eliasgino2007
:idea: Current Version of HOUDINI = 2.0 :idea:
:idea: Current Version of STOCKFISH = 2.1.1 :idea:
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Re: FireBird 1.1

Postby XsupremeX » 19 Feb 2010 17:21

By kranium:

i think using both triple and total is best

the triplebases only have info about whether or not a 3, 4, or 5 man endgame position is won, lost, or drawn.
this info is very important and can be used when (for ex in the late middlegame) the engine is deciding if a particular (simplifying) continuation results in a won endgame or not...

the totalbases however, are like Nalimov EGTBs...they contain exact info about distance-to-mate, etc...
the 3, 4, or 5 piece endgame will normally be played instantly and with exact precision if totalbases are used...

does this make the engine stronger...?
i would have to argue 'yes'...of course
the more info the engine has available...the better

----
the only disadvantage of the totalbases are their size...
it's quite a significant download (3.5 Gb?)
4ut0 ch355 m3mb3r x5upr3m3x...g00d g4m3 f0r 4ll...y4h000000! :ok
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Re: FireBird 1.1

Postby rybka.lover » 19 Feb 2010 17:32

I'll try TripleBases for now :ok TotalBases are too BIG for me to Download right now :warn

Thanks for the info eliasgino2007
:idea: Current Version of HOUDINI = 2.0 :idea:
:idea: Current Version of STOCKFISH = 2.1.1 :idea:
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Re: FireBird 1.1 And 1.2

Postby XsupremeX » 05 Mar 2010 13:34

FireBird 1.2

http://www.chesslogik.com/downloads/FireBird_12_w32.rar

http://www.chesslogik.com/downloads/Fir ... o_SSE2.rar

http://www.chesslogik.com/downloads/FireBird_12_x64.rar

1.2 has:

SMP improvements/changes
major RobboTripleBase bug fix
support for new RobboTriple/Total Blocked (Z) bases added
improved hash functions
UCI options added: UCI_AnalyseMode, CPU Load Info, Current Move, Depth Info, Hash Full Info, TB Hits Info, Time Info
UCI options removed: Analysis Mode, Extra Info, Multi History, Multi Positional Gain
NMR Smooth Scaling renamed NMR Scaling
(Null Move Reduction Scaling)
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Re: FireBird 1.1 And 1.2

Postby rybka.lover » 05 Mar 2010 13:54

:roll:
:idea: Current Version of HOUDINI = 2.0 :idea:
:idea: Current Version of STOCKFISH = 2.1.1 :idea:
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Engine

Postby Thanderbyrd » 05 Mar 2010 14:05

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Re: FireBird 1.1 And 1.2

Postby XsupremeX » 05 Mar 2010 17:17

rybka.lover wrote: :roll:


Hi rybka.lover ! It was 2 opinions and not confirmed. I deleted those opinions. You can use it. :ok
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Re: FireBird 1.1 And 1.2

Postby rybka.lover » 05 Mar 2010 19:05

XsupremeX wrote:
rybka.lover wrote: :roll:


Hi rybka.lover ! It was 2 opinions and not confirmed. I deleted those opinions. You can use it. :ok

:lol: :mrgreen:

Will do Senhor :ok
:idea: Current Version of HOUDINI = 2.0 :idea:
:idea: Current Version of STOCKFISH = 2.1.1 :idea:
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Re: FireBird 1.1 And 1.2

Postby rybka.lover » 06 Mar 2010 06:34

And HERE are the Results of Firebird v1.2 in a Tournament
:idea: Current Version of HOUDINI = 2.0 :idea:
:idea: Current Version of STOCKFISH = 2.1.1 :idea:
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Re: FireBird 1.0 Beta SMP

Postby player » 16 Mar 2010 15:31

I wonder if you have to rename firebird 1.2x64 and igorrit 0.086v9 x64 as stockfish, as was done with the firebird 1.0
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Re: FireBird 1.1 And 1.2

Postby Mat-morir » 20 Mar 2010 04:05

Image :cry: :cry: not loaded why ?? :cry:

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